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Pre-production

Author: Selma Rizvic
Published on: April 17, 2023
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Peo­ple involved in TV or VR pro­duc­tion know that the most impor­tant phase for any pro­duc­tion project is pre-pro­duc­tion. This phase includes detailed plan­ning of all pro­duc­tion activ­i­ties and set­ting up dead­lines for the crew. We com­plet­ed our pre-pro­duc­tion for the VR appli­ca­tion after meet­ing with historians/archaeologists, visu­al artists, 3D mod­el­ers, cos­tume design­er, music and sound design­er, screen­play writer, actress, and VR devel­op­ers. All of us will refer to the Pro­duc­tion Bible doc­u­ment where the whole work­flow is described. This doc­u­ment will serve as a guide­line to the whole crew and con­tain all rel­e­vant information.

The archaeologists/historians from all involved coun­tries have pro­vid­ed mate­ri­als need­ed for 3D recon­struc­tions of objects where select­ed female rulers used to live and the cre­ation of cos­tumes for the actress. Based on that mate­ri­als our head visu­al artist will sketch the VR scenes and 3D mod­el­ers will cre­ate orig­i­nal appear­ances of his­tor­i­cal build­ings we record­ed last year in 360. They will cre­ate dig­i­tal sto­ries with 3D recon­struc­tions aris­ing from record­ed remains in front of the VR head­set user. The cos­tume design­er will cre­ate cos­tumes for each queen. The actress will wear them dur­ing film­ing on a green screen. The screen­play writer will final­ize the sce­nar­ios for dig­i­tal sto­ries and intro cin­e­mat­ic. We agreed on music com­po­si­tions and ele­ments for sound design with our sound pro­duc­er. VR devel­op­ers will start cre­at­ing block­ing scenes for the appli­ca­tion. SSST team will work on crowd sys­tems for inhab­it­ing 3D scenes, while DIGI.BA/SGG team will pro­gram the main appli­ca­tion struc­ture and game­plays. The beta ver­sion of VR appli­ca­tion is planned for Decem­ber 2023.

Starting VR and AR production
Costume design
SHELEADERSVR project started in 2022 and will run until 2025. This project has received funding from the EUROPEAN EDUCATION AND CULTURE EXECUTIVE AGENCY (EACEA) programme under grant agreement No 101055818.The views and opinions expressed in this website are the sole responsibility of the author and do not necessarily reflect the views of the European Commission.

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